Oni 2 Gameplay direction pivot


So I decided to take Oni 2 in a new direction leaning more on an open-world design including the main story and many side objectives for players to discover, complete and track. This build is a prototype of what that idea can be. 

There are a few significant updates to come, like more items and gadgets, each with an upgrade path that unlocks more emblems you collect from around the open world. As well as more quests and stories. 

Any feedback on the current build of the game would be greatly appreciated. 

Files

web.zip Play in browser
Jan 01, 2023

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